Second Scene: Judgement!
Monday, April 23, 2012
Thursday, April 19, 2012
Wednesday, April 18, 2012
Saturday, April 14, 2012
Thursday, March 29, 2012
Unity Tutorials post 3 Final
Made it web executable. Only part I didn't get from the list on BlackBoard was the second level with a Maya model (forgot Maya hasn't been re-installed on my laptop).
Tuesday, March 27, 2012
Monday, March 26, 2012
Monday, February 20, 2012
Characters for GameSalad STEM Game
These are the baby characters that go on the Punnett Squares in the game. Jessi Cut them out, and I've been drawing them. I have all the parents done now, and only have to color in two more babies. We did change the brown cat to grey to alleviate confusion and I'm pretty sure we are not using the dogs. We had to down-size the levels a little.
I'm working on the coding and scripting tutorials on Design3.
Thursday, February 2, 2012
Last minute change
The sound node is stuck in a weird place (won't move at all), but it works. And the custom texture was fixed. The door trigger is still broken.
Last few screen shots
I have been in the Mac Lab working every free moment I have. And still, the custom texture imports have not worked (I tried at least 20 times), my sound broke, and the trigger does not function.
Tuesday, January 31, 2012
Working Fast
Since my computer gets to dangerously hot temperatures on the Windows system, all of my level design work is being done in the Mac Lab. However, this proves that I am picking up UDK faster than most other programs we've looked at. (By the way, hope you're happy I'm spending my birthday in the Mac Lab working away at UDK... at least it's pretty fun)
Tuesday, January 24, 2012
Starting the Level Tutorial
Started the level tutorials. I have to get my laptop re-partitioned to work on UDK outside of class.
builder
lights
walls
Monday, January 23, 2012
UDK Tutorials
I only grabbed two screenshots of the UDK tutorials so far. I will get more when I get to the level design courses. Sadly, I also forgot to get a screenshot of the landscape brush tools when I was messing around with them in class (however, that is one tool that I am now very confident in).
The shots I did get were from the learning to make particle effects tutorials (Also pretty confident in those now).
The shots I did get were from the learning to make particle effects tutorials (Also pretty confident in those now).
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