Wednesday, December 14, 2011

Finals Equal Big Post

Here's the list of what I did:
2D Introduction
2D Credits
Environment with a small wind effect (that got corrupted in transfer and couldn't be used)
Compiled the scenes into iMovie (after team members rendered them)

Here's the evidence:

Environment Render


2D Opening
Credits
Compiled scenes.

Tuesday, November 15, 2011

New Sky Dome

... seeing as it seems smarter to make my own sky scene and then make it into a sky dome, I went into Photoshop and threw together a quick sky.  It will look weird on the picture I post first, but I'll post the finished dome later; I'm about dead after working all day on animations. :D

Sunday, November 13, 2011

Playing with Color

I was just playing around with different materials in Maya on the pendant.  I didn't save this one, just wanted a picture for reference later.

Saturday, November 12, 2011

Final Model Beginnings

So, while working on the short film openings and credits, I'm also working on the model for the final project where we get to print out our models on the 3D printer in the engineering dept.  I'm going for the steampunk style since I have fallen in love with it lately.  If this turns out okay, then I may send it off to be printed in metal.  That would be really cool.

Thursday, October 27, 2011

Working on a 2D Title and Credits scene... Aaaaw Yeah!

So the title sums it up, but we are working on a short film for the next month.  I don't what kind of luck I have, but they are letting me do 2D titles and credits for our group.  SWEET! I actually really enjoy this.  I will have a screen shot up soon.

Tuesday, October 25, 2011

Sky Domes for the Group Animation

I am going to be a master at sky domes by the time this class is over.  I decided to do three different ones to start.  I am building the terra-scape in Maya.  My computer was being glitch-y over break, so these are all I have, but I can make the land really fast (I tried to make it three times or so I think, before I gave up).



Thursday, October 13, 2011

Renders for the Opera Scene

Since I didn't take "in progress" pictures there is a big jump from the blocked out scene and my final renders.  I have the project saved in stages, so I can go back and take the "in progress" pictures.
I actually enjoyed this, no matter how much I gripe about it.  I just hate the Windows (sorry Jeff :D ).