Tuesday, April 26, 2011

Batch Render

Well, here's my batch render video.  It didn't render out the fur or the grass, or the different colored background.  I have no idea why. Maybe someone can help me before class.  If not, then this is the very best I can do.

Monday, April 25, 2011

Even Though it Won't Be Complete

I wanted to post at least what I've got.  I won't have all of the animations because my rig was too messed up.  I re-rigged it four times, weighted it three times, and it still could not be fixed.  I had to settle for a stationary animation.  There are five motions, but not what was asked.  I will work all summer on trying to figure it out  (that and make a Brass Rings worthy model).
I'll post my rendered video before the final tomorrow (well, later today as it is) morning.  For now, it's just a screen capture, single frame render, and my playblast video.

(This is an actual grass texture on a plane, and viewed from my camera with lights added)


It isn't going to work

I have tried everything I can.  I have read the book, I have listened to Digital Tutors, found other online tutorials, and posted to CG Society.  I have not been able to solve the problems of my rig.  There is no way it will animate fully.  I can't fix it.
All I can say is that over the summer there won't be much else that I do besides work and learn Maya.

Sunday, April 24, 2011

Trouble with Skin Weights

I assure you that I have been working on this since I got back from church this morning.  I cannot get the skin weights on the legs and body to work completely right and since my book shows an interactive skin bind and I'm using a smooth bind (because I tried the other and this one works better) I'm kind of in the dark about what I'm doing.  I hope I have a fully weighted and animated model on Tuesday, but it is starting to look like I'm not going to make it.
I did manage to get the ears to move close to right.  You can't tell that the skin around the base isn't quite right thanks to the fur (thank the Lord for furry animals).



Saturday, April 23, 2011

RIGGING DONE (or at least as done as it's going to be)

I have done this rig FOUR times now... This is the best I can do.  I think it's safe to say that I will not go into rigging as a career...
Tomorrow (Sunday afternoon) I'll get it weighted and hopefully moving around a bit.  It won't be as awesome as I had hoped, but it should be okay.

Friday, April 22, 2011

More Fur!

Just wanted to upload a pic of my newest fur render.  I made the fur more dense and made the length of the undercoat longer.  So he looks spotty, but at least there's more fur. 


Thursday, April 21, 2011

First Furry Render!

I just finished working on the fur render.  Starting over on the rig again.  Thanks to the Creative Crash tutorial, I might understand what I'm doing.  I kind of wish I had made eyes that move... that I could make all shiny... maybe I'll work on it this summer and make a better model.