I tried to recreate the level UVs in Mudbox (that should be how to fix my problem if it was a UV problem) and that didn't work. So, my new theory is that it has something to do with my multiple pieces. I made a mistake by not combining all of the pieces in Maya first. I didn't know how that would affect the quads and from the Digital Tutors vids, it looked like having multiple pieces was okay.
Well, on the final I will do my very best to make it right!
I have a turntable vid created (one of the render functions in Mudbox not Maya). That's what I guess I'll be showing in class too. Sadly, it still has one yellow eye because the select function didn't turn off before it made the vid.
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